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Titanfall 2 C.A.R SMG

Hey, since Apex Legends came out I've been constantly playing it and I missed this gun from the game, so I decided to give it a shot at modelling and texturing it :)
finally managed to get this finished, made the model based of the concept by Danny Gardner and some in game references.
17k tris.
I need to optimize my Uv's better next time to give me a bit more resolution for texturing.
Also if anyone has tips on how to make the ammo display like in game please share :)